With her undead army, Alexia plans to destroy the city and slay all within. Here is my review with some minor spoilers.īased entirely in the Cygnar city of Corvis and the surrounding areas, this adventure campaign has the player characters (PCs) assist city officials by investigating a young girl named Alexia who is upset about the death of her mother and other family members in years past by an individual (who is now a ranking city official) and she is now seeking revenge by acquiring a powerful magical sword, called the Witchfire, that can control the dead. When my gaming group isn't playing Dark Heresy, our back-up game is Iron Kingdoms, and we just finished the Witchfire trilogy (with five total adventures if you include the two short ones) that our Game Master (GM) converted for Iron Kingdoms 2nd Ed. From 2013 to 2017, he served as Creative Director and later Publisher at Ragnarok Publications, where he edited for various indie authors and companies such as Simon & Schuster and Procter & Gamble. Joe is the author of the Dead West series and has written several short stories, and is also the editor of the award-winning Blackguards: Tales of Assassins, Mercenaries, and Rogues. He served as the managing editor for syndicated magazine YOUnique from 2006 to 2008, interviewing local personalities and guiding the direction of articles. From 2001 to 2005, he was the managing editor of Privateer Press, where he edited and wrote RPG game supplements, illustrated maps, and managed a team of writers. He worked at Caliber Press in the mid-90s where he contributed to various projects including a collectible card game based on Todd McFarlane's Spawn universe, designed covers and advertisements, managed the company's art archives, lettered comics, and wrote a 17-issue run of a fantasy comic series. Joe is a multi-talented creative with a background in the comic industry.
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